Games developed by me
Pokemon Go at Home is my dream project Im currently working on. Its built completely from scratch using c++ OpenGL with an action based game mechanics (physics, rendering, models, etc all written/modelled from scratch using c++/blender). The player can move around the map and catch pokemon that spawns by throwing pokeball
Access the game right here: (open for comments/suggestions/collaborations !)
github.com/Homagn/Pokemon-Go-at-Home
Access the game right here: (open for comments/suggestions/collaborations !)
github.com/Homagn/Pokemon-Go-at-Home